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Very realistic looking! Now for a nice melting pat of butter and a slight
wiff of steam rising... <sniiiiff>... hmmmm! Good job, Steve!
-Kman
"Steve Shelby" <ssh### [at] rexnetnet> wrote in message
news:3fbb769d@news.povray.org...
> I finally got my bread baked properly. I used a heightfield for the cut
> face, using the water mark to remove the part outside the boundary. The
hard
> part was getting it positioned properly. I got a better looking crust by
> using a texture with two normals. Thanks to Tim Cook, Warp, and Marc
> Jacquier for helping me figure out how to do that.
> Steve Shelby
>
>
>
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